Qualities of virtual spaces are building up social conditions that architecture should respond to, the actual gets blurred with the virtual, local with the global, and our perception of space and architecture is going through major transformations. Therefore it is important to develop a more refined relation between the two realities, something beyond the visually pleasing representational VR, something that also affects back to our world.
Designing communication between different information structures includes the development of synthetic senses that take over our interpretation and create their own. A computer mouse interprets our gestures, a keyboard our language just as the technology of a camera changes the space in a photograph. This synthetic interpretation is suggestive; definitely not objective so perhaps it could even be considered creative?